So
the downside to these last two parts of this series that we have to
either cherry-pick eps for close examination, or do something
sufficiently massive that it gets split up into multiple parts and might
not be done before the hiatus. Now, I'm sure y'all wouldn't mind the
first one, but I mind
the second, if nobody else does, so I'm going the cherry-picking route.
We'll start with a couple s1 eps and move along to some s2 eps, with
special focus on La Llorona and Monroe's Halloween decorations, because
dear god the man must have a separate storage unit for his holiday
shenanigans. We're not doing the Christmas decorations because that would make this into a multi-part post for sure. Oh Monroe.
Let's
start, then, with a relatively early s1 episode! Three Bad Wolves, in
which Monroe's home is invaded by Hap. And Angelina. And Orson. Poor
Monroe. But it gives us, among other things, a good sense for what he wants his
home to look like, and the ways in which other people being in his
space is very upsetting. We get a brief exterior shot of the house to
start with, and it's definitely smaller than Nick's. Possibly smaller
than Hank's, come to that, and again I have to ask: does the Portland PD
pay its detectives that well? Really? It's well-kept but nothing really
remarkable about it, not even down to the lawn. Monroe is Just Folks.
He swears. Nothing to see here, move along. When we switch to an
interior shot, it's of the hallway that leads... looks like between the
kitchen and living room, we can see counters behind Hap. The coat hooks
on the left hold familiar coats, including the not at all ironic one
with a fleece-lined hood. (Heh. Heh. Sheep fleece. Thanks, guys.) There
are a couple lamps with nifty cutout patterns on the right wall,
illuminating what may be one of the many clocks but I think might be
some kind of humidistat or similar thingie. (Why you would need that in
Portland I don't know. Is it still Portland? Then it's at least mildly
humid.) I will establish right now that I'm not going
to try and count all the damn things. Speaking of, there are at least
two for-sure visible clocks in this initial shot: one a bit beyond the
two metallic things and one in the back over a trash can. Our impression
is of clutter, but controlled clutter: everything is in a place that
Monroe knows about and Hap please don't mess with his system. HAP.
Ahem.
Moving down the hallways as they come toward the camera, we see one
more clock that comes into frame/focus with Monroe, just in case we'd
forgotten his occupation. One of the reasons I picked this ep is because
Hap looks around a lot, and so we get some shots of what he's looking
at. Our next non-motion shot flips the angle so we're looking the other
way down the hall at them standing in what appears to be Monroe's
workroom, which is plainly just an excuse to have us know what it looks
like, since they move to the other side of the front of the house and
the living room after that. There are smallish windows in here, and I'd
bet that at least some of them are supposed to be northern or eastern
exposures, given the diffuse lighting. A number of small but powerful
lamps, well set for Monroe to do work without bumping his upper body on
anything big and clunky; two clocks that we can see, one over each
Blutbad's shoulder. Hap's looks like a miniature wall-mounted
grandfather clock sort of thing, and Monroe's is nautically themed, a
ship's wheel surrounding the clock face. They even seem to be set to the
same time - I'm sure Monroe takes pains to have his clocks set to the
same minute, second if possible. (I question how the fuck he sleeps
through the hourly chiming, but you can get used to a lot. Maybe he
doesn't go to bed before midnight?) I think that's a piece of driftwood
on the wall adjacent to Monroe's nautical clock, which speaks to some
kind of a seafaring theme that we haven't really heard anything about in
his backstory. The curtains are white and not particularly opaque,
presumably the bushes outside accomplish that task. Once I stop giggling
over Monroe having shrubberies, I notice the wallpaper: two greens and
white striped, sort of a cool forest pattern. Which along with the
bushes follows from his talk of his family coming from the Black Forest;
it's a good, subtle reminder of things he may be more used to. Last,
the furniture is all dark woods and there's a bunch of library-fronted
cabinet type stuff I can barely see around Monroe. I'm sure it holds all
kinds of useful things for his work, but can I have it? Please? Some
kind of a green-covered book on the shelves (?) in the center of the
shot, and something that looks like a level, maybe.
More
blurry motion shots, including one of the front door which we'll come
back to yet this episode, and hey look, it's the living room! Heavier
curtains over the front window, another wall-mounted clock, a very
pretty grandfather clock that Hap needs to stop messing with, a
collection of knick knacks on shelving in between including what I
believe is some kind of stereo system. And a... cow figurine? Monroe, is
that your reminder of things you can't eat anymore? Books, of course,
not that we can get a good look at what any of them are. And a couple
framed prints of barren branches, which is a theme we've mostly seen in Adalind's house,
actually. That's. Interesting. I mean, I suspect it's intended to
convey more Black Forest themes, but it may also convey repression and
lack of connections - something Adalind definitely suffers from, and
something Monroe is slowly coming out of. I'll be interested to see if
those change over the course of the episodes!
I
spend awhile falling over laughing about how Monroe keeps what looks
like some kind of oldschool Rock'em Sock'em Robot on his grandfather
clock. I mean, really, Monroe? And we get no more of the living room
just now, so we'll follow them into the kitchen! Which we actually get
almost none of for a good minute and a half due to the focus being on
Monroe and Hap as Hap nearly leaves: light greenish walls to
re-emphasize the forest themes while the light part
of that reminds us that Monroe is by and large on Nick's side. Greenish
fridge that totally is out of the 70s and Monroe is the fridge that old
or are you that much of a hipster? No clocks, notably, that I can see
at first pass. Counters that are fairly clear of clutter, overall what
little we see of the kitchen in this scene reinforces impressions from
those earlier eps that I've skipped that Monroe's kitchen is a
workplace. It's a direct contrast to other kitchens we've seen, from
Renard to Hank to Adalind. Monroe has chosen to be the kind of Blutbad
who makes extensive and skilled use of his kitchen, and we see that
reflected in all the scenes across Grimm where he's cooking or feeding
people or having drinks with Nick.
What we do
get is a brief look at the living room through the doorway. A nice
leather chair on rollers, facing the fireplace (which has three? four?
lots! of clocks on its mantel), a small end table with the cross-braced
folding legs that I always find too wobbly for my liking. Lamp and some
kind of small something or another said table. Pictures or possibly
plaques of some kind on the wall to the right of the mantel, definitely a
painting of some forest scene above, and for one of the first times I
notice a ceiling light fixture in ANYONE'S living room. Not that it's
on, but at least one exists. We flip back to the kitchen and see a
cutting board and some kind of a blender or juicer out on the counter
Hap sits by; also Monroe keeps stools in the kitchen for sitting on.
(Which we knew, but keeping track of the details, here.) There might be a
thermos or similar on the counter by Monroe's left but we don't get a
good look at it yet. First Nick and Angelina have to fight! I should
note, here, that this is good consistency, the park still across the
street from the pilot. Hi park! Hi Nick getting knocked around!
One
ad break later we come back to the living room, and get a semi-clear
view of the dining room beyond it, which we didn't when Hap and Monroe
were in the doorways between kitchen and living room earlier on account
of the kitchen being on the back side of the house. I will get to layout
after I finish this ep, because right now it looks like the dining room
is the frontmost of the dining/living room combo, which is just odd to
me. At any rate, surrounding Angelina's leather-clad badass self we have
another clock, a clock on/in a bell jar (?) on the bookshelf in front
of the pass-through wall. A telescope which is nominally pointed at the
sky, though if Monroe's house is surrounded by those tall bushes I
question what the hell he can actually see with it. There's a decanter
and some kind of bizarre wire thing that looks like a giant upside-down
whisk on the pass-through wall, and we can see books in the bookshelf,
which appears to be the sort with doors that lift from the bottom. A
globe way beyond, on the window seat, and possibly more books. And, of
course, the chair which looks scavenged from a yard sale and frankly not
comfortable at all. When we pull out we finally get a good grasp on the
layout, which is to say: living room to your left as you enter in the
front door, with the dining room beyond it. There are two entrances to
the kitchen, one from the dining room and one from the living room, and a
long hall that goes down to the kitchen. To your right as you enter the
front door is Monroe's workshop. Presumably somewhere on this level is a
bathroom, but since heroes don't take shits we can only assume. On the
wall to the right of the doorway between living room and dining room are
still more coat hooks, which, Monroe, how many goddamn coats and coat
hooks do you NEED. The leather chair in this lighting looks red (excuse
me, I have to rummage for the surprised-face jar, I replaced it with the
believing-you face for Yuletide) and the couch is a very 70s mustard
yellow. Monroe, you are SUCH a hipster. On the living room wall toward
the front of the house is what looks like one of those branchy lamps,
which is affixed to the wall rather than being a floor standing set.
Despite all the pacing around and cutting back and forth, or maybe
because of it, it's a bit tough to get any other useful information out
of this scene. Below those lamps is what looks like a corkboard with a
bunch of notes stuck in, probably Monroe keeping track of household
things since I'd assume his work-work notes are kept in his workroom.
He's that kind of person, requiring a system. Once Hap is finally
standing between Angelina and Nick we see there's a cushion in the
leather chair, aww, Monroe, do you have lumbar back issues? Or are you
just padding your weak spot? (If the latter that is some damn
impressive detail work.) And there's definitely some kind of chair or
loveseat in front of the big front window, which looks like it's holding
afghans/throws/clothes of some kind. We get very little else of any
use, except to note the blue bicycle leaning up in front of the big
front window on the porch. A torchlike porch light (say that five times
fast) and I think those are meant to be crabapple trees? And we'll get
an even better view of the front door stained glass in a bit here, so,
moving on!
We
get a cut of Nick staring at the Blutbad's weak spot to Angelina
tucking Hap in on the couch with what I can only imagine is a handknit
afghan. Yes, thank you for the not at all subtle message there. Monroe
keeps some magazines that look like the sort of things with home
decorating/cooking/etc things in them on his coffee table. In a tray
designed for same. Beyond, adjacent to the green bookshelf from last
scene we see a dark brown bookshelf that doesn't appear to have any
doors on it, but has any number of books. It's worth noting that I
haven't seen a single paperback; these all look like at most the younger
cousins of Renard's collection and possibly some that are
contemporaneous with those books. They do, however, look like they see use a fair amount - careful use, but use nonetheless. Tucked in the other corner along that wall we have the TV, which I think is
a decent flatscreen, if I'm remembering right between this and SotH. A
floor lamp in front of it, and an eight-pointed star on the wall behind
it which looks like it might hold a clock. The walls, which I can now
see better from this angle, are browns and greens and striped similarly
to Monroe's workroom, with a [plate rail?] running near the ceiling to
divide the stripes from the strip of white at the top. (Or cream, or
eggshell, or whatever we're calling it.) I'm not sure but I think this
and the other might be wallpaper. The ceiling looks to be exposed
hardwood with rafters, yay! The rest of this scene is all closeups and
seduction until our lovewolves (which is like lovebirds only way more
deadly) go out for a run, at which point we get one brief look in at
Hap. There's a baseball in a green dish on the coffee table, and a bunch
of clocks on the aforementioned dark brown bookshelf. Hello front door
pane! A wolf in the forest, though you could honestly fanwank that to be
a fox, too, if you really wanted. It's sufficiently stylized.
The
next morning! Hap wakes up! The murder scene is good for maybe two
things: one, it establishes the staircase to second floor as leading
straight up from the entryway, and two, we see the front door mat inside
the door. I assume poor Monroe gets that replaced, after. We move on to
the crime scene with our cop crew and I take a moment to snicker over
Hank being framed in the doorway of the workroom with all the foresty
themes, on account of do you remember that
man's bedroom? Yeah. In daylight, the curtains look to be some kind of
inoffensive gray-green color that fits right in with the forest theme.
And that's all for that scene!
Next
stop, Monroe being REALLY ANGRY in his workroom. It's notable that
that's the first place he goes when he needs to calm down, and that he's
so furious that he throws a clock, which is probably a symbol of his
domestication to him. We can see more clearly in this scene that the
front windows also have panes of stained glass in the top section, which
appears to continue the forest theme of the side panels in the front
door. Unfortunately, because this clip is so action-focused I can't get a
lot out of it other than a lot of dark wood furniture which presumably
holds any number of work-related items. But next we get Monroe brooding
in his chair with a glass of (white, notably) wine. The thing that I
thought was a loveseat earlier turns out to be a window seat with no
arms and what looks to be a substantial amount of storage space
underneath. When he gets up to let Nick in, the door to his workroom is
mostly closed, probably to hide the mess he made earlier. We also see,
below the corkboard and wall lamps, a small end table that seems to
serve as keeper for mail, bills, etc. And then we get a clear shot of
the big storage/shelving unit in daylight, and yes, that's some kind of
audio system (though I don't see any speakers, presumably they're hiding
behind some of the closed sections? we'll see when we get to his date
with Rosalee) and also? His bike helmet. Monroe you are such an adorable
homebody. We also see more clearly that there's a small end table on
the other side of the grandfather clock. And hey! That's not a lamp with
branching bits. Those are leaves, brass of some kind. BECAUSE WE NEEDED
MORE FOREST IN HERE. Sigh, you guys. Most of the wood doesn't quite match,
though it's all similar shades; this is undoubtedly deliberate so that
he can display whatever clocks he wants and have it not be hideously
clashing.
Speaking
of hideous clashes, let's go to the scene with the Bauerschwein.
Nothing particularly new here save to note that Orson comes from the
workroom side, that being the way one can hide behind the front door.
I'd expect that's a deliberate choice of layout on Monroe's/the set
designer's part, depending on whether you're emphasizing Doylist or
Watsonian choices here. We can see some cluttered shelves in the
workroom behind Orson, but alas, nothing concrete. A stool with a back
on and one of Monroe's old-man sweaters draped over in front of his main
work area, trays of gadgets and gears in all probability, a big
adjustable lamp and at least one project (possibly the clock he threw
earlier?) sitting on the workbench. Table. Thing. I facepalm at how
Orson's head is covering up the wolf in the stained glass pane and the
rest of the scene is all closeups on the actors, as you'd expect.
And
our last scene of this very Monroe-and-his-house oriented episode is
the last scene period! It is, however, mostly Monroe angsting, as well
he might, but we see that he's a Mac user and he's sitting in his
workroom with it and what I'd assume is the broken clock. Oh honey. And
the very last pullback is at a high angle designed to emphasize that
Monroe still lives half in the woods, half in civilization. Just in case
we missed that the first half dozen times they anviled us with it.
Next
up in the round of cherrypicking: Organ Grinder! Because dinner. And
reasons. But first, hey look, it's Monroe's kitchen! Nick and Monroe
standing in the same doorway that Monroe and Hap were in Three Bad
Wolves, and we can more clearly see the hallway that comes down from the
living room, just to the side of the front door. Yay! I like layout
confirmation. The thing that might have been a thermos turns out to be a
French press, and absolutely nobody is surprised. We can also see, in
the better light, several pictures running up the side of the cabinets
above the coffee machine, all of which look to be of various places in
Germany. At a guess and running by the architecture, anyway, though I
swear I should know where the bottom one is from. There's also what
looks like a cup full of used wine corks, which raises several
questions: a) how much wine does Monroe go through, b) how long did it
take him to collect those, and c) why the fuck IS he collecting them? I
estimate a good 10, total, based on what I can see plus whatever's
buried. Weird. There's a bit of blue around at least one of the windows
(probably all of them) in this room and along the backsplash area of the
walls, between counters and bottoms of cabinets; dark woodwork and what
appears to be another ceiling light fixture. It looks like there's a
bunch of wooden spoons/spatulas/other such tools in a canister on the
far counter behind Monroe. When we pan around to face Nick we can see
different canisters and containers, a pitcher for cream and a canister
probably of sugar cubes or coffee grounds. Oh, and a toaster! Also in
that avocado green. And a big rough-carved island in the center. We move
further into the kitchen to see the sink at the back window and the
stove/oven on the side that was blocked by the wall before. Lots of
counter space, a couple sponges and a pump bottle of soap. Also I bet
the canister by the side of the sink is for compost, because Monroe?
Totally the kind of Portland hipster who composts. (Also I recognize it
from a friend's house. What.) Behind Nick on top of the fridge (which
appears slightly less horribly green in fake-natural light, maybe it was
picking up color from the cabinets earlier) is at least one clock and
possibly a clock radio? And some kind of metal bin thing, I have no idea
what that's about. Overall, yes, this is very, very much a working
kitchen. I bet I could walk in and know where things are NOT out of
overanalyzing but out of sensible design principles. (Whaaaat.) There's a
basket of food behind Monroe and beyond the possibly-compost bin, I
can't tell if that's fruit or bread of some variety. I think the latter,
on account of that looks like a napkin draped over to keep things
fresh. And then Nick has to run off to his case of the week!
We
don't see Monroe again at his place until the most awkward dinner ever,
only to be topped by another awkward dinner which we'll visit in the
last post of this series. Monroe has very lovely blue ceramic plates!
And more white wine. One assumes that he drinks only white wines, on
account of red. The dining room in this lighting appears a faintly
sickly green. This Will Be Important Later, if I don't severely miss my
guess. Monroe's serving family style from a couple bowls, aww, and
cooked veggie pasta of some kind. The place setting looks like the
fork's on the right side
of the plate, which is a bit odd but not unheard of. (Personally I'm
more surprised that Monroe doesn't eat European style, fork in his left
hand, than by his place setting.) This actually doesn't at all resemble
the dining room we saw glimpses of in Three Bad Wolves, nor is it the
same as the place where Monroe and Rosalee have their date later on, in
Over My Dead Body. Best guess? This is a dining area off the kitchen,
probably on that side of the house, and given the more bacheloresque
feel to it it's where Monroe takes most of his meals. At any rate!
There's a cabinet of some sort on the wall above Monroe's head, along
with some lower along the wall, and also some drawers; this is part of
what inclines me to say this is off the kitchen since it clearly has
storage space similar to a kitchen. There's a closet door (or maybe the
basement door) beyond Monroe, which, yay, the man DOES have some damn
closets. There's a bookshelf that Nick's blocking a good third of, and
at this point I will stop to note that with the exception of the big
tall one by the granddaddy clock in the living room, all of Monroe's
bookshelves are half-height. SWM isn't a small guy, which makes me
wonder about a Watsonian reason for this; from a set designer standpoint
you don't want to overwhelm the camera shot with lots and lots of big
tall shelves. I would bet, though, that Monroe does this so as to have
more surface area to cover with clocks. Of which there are at least
three maybe four in this room. There's a binder or two on the shelves,
maybe some kind of a plant? And hey, someone remembered to put in some
outlets! Wall sconces for his lighting, very inconspicuous. Monroe's
chair is again on coasters, he really seems to like that in his chairs
for comfort (as opposed to the stool in his workroom which is highly
utilitarian). Hard to say about Nick's chair with the coat covering it
up, but it might be a match. The bookshelf here is also on
wheels, I note as I look around for such things, and at this point I
wonder if that's something Monroe prefers or if they like that for set
design 'cause it makes their lives easier. No clue. And that's about all
I have for you out of this scene, because most of the camera work is
cutting back and forth to Nick and Monroe's faces.
We
get a prolonged look at Monroe's bedroom in Thing With Feathers when
Nick calls to ask about the Klaustreich. Monroe has a giant wooden
headboard that I would not be surprised to learn is a family heirloom/he
made himself, all the better for displaying as many clocks as one can
possibly fit on top of it, my dear. (Look, you knew I was going to make
that joke sometime, at least it's out of the way now.) There's at least a
couple blocking our view of Monroe on his bedside whatever-that-is,
plus half a dozen or more on the headboard (some are stacked in front of
others, making it even harder to get an accurate count), and at least
one on a dresser or something on the far side of the room from the
camera. The whole room, what we're allowed to see of it in this scene,
is done up in hardwoods that go up the walls so far it feels like the
inside of a cabin even though it's not; we get peeks at a yellowish or
cream base color to the walls, possibly a red color lower down though
that could also be a red leather book or something on his nightstand. It
also has the effect of visually tying Nick and Monroe together, since
Nick is in
a cabin right now. Monroe has light bluish bedclothes, and a
cream/white nightshirt, giving him a very Old World feel. I half-expect
him to jam on a nightcap and slippers and a dressing gown. Oh look,
another clock tucked behind the lamp on his nightstand. Monroe also
sleeps habitually in the center of the bed, habits of a confirmed
bachelor and/or someone who's been single for a long time. (Fandom, if
you do nothing with this the first time he and Rosalee share a bed, I
will be disappoint.) When we get a top-down shot of Monroe it looks to
me like there's a pair of dark-colored sleep pants under there, so fine,
no nightshirt that goes down to his ankles in true Old World style.
Probably. Also his bed and comforters look snuggly. I wish to steal
them. Blutbad optional, I know there are people in fandom who want him
more than I do.
Ahem.
Next up we have Over My Dead Body! Mostly for the date scene with
Rosalee, which gives us an excellent look at Monroe's dining room, but
also to check through quick and see if there have been any notable
changes since first season. So our first shot, in among all the
dates/dinners being set up, is of Monroe coming out with wine glasses to
finish setting the table and then going back to the kitchen to putter.
The blue ceramic will apparently do for date night with Rosalee, which
means either he doesn't have super-nice china or he's trying not to
overwhelm her, and I would bet more on the latter than the former given
how many other things Monroe's got that are Old World and inherited in
feel. That said, the blue ceramic are perfectly pretty plates for a
date. Flowers and candles on the table, aww. And a clock or two barely
visible in an alcove off to the right. Red walls for his formal dining
area, which says so many things about Monroe and his issues with control
I can't even. From testing himself to reminding himself why he should
keep it under control to giving himself ONE of the safer things that
makes him feel like a real Blutbad. Orangey-red candles, too, and he has
a thing for certain red foods, if you remember the beets-grinding. Fork
and knife again on the right-hand side of the plate, knife on the
inside and I really have no idea what that etiquette means and I should.
This is going to bother me; if I get a chance before this goes live
I'll look it up and otherwise I leave it to our readers to inform me.
(Wiki swears this is traditional in Turkey, Greece, and Armenia, which
makes NO SENSE with Monroe's stated background what the fuck.) Ladle and
slotted spoon and I think that's cast iron? Pout, I wanna know these
things. At any rate, we can tell by his actions that Monroe does cook
for himself a fair amount, and has a certain level of confidence in
said cooking. I have no idea what's up with all the random French this
season; maybe he's from the Alsace-Lorraine area or some of his
relatives are.
When
we come back from Angelina having Issues at the bar and credits, our
first shot of the adorable couple is through the pass-through archway in
the living room, positioned so that we can see one of the clocks (the
one he'll shortly be squeeing over to Rosalee) and some sheet music on a
quite lovely stand off to the left. I can't read the music, it's too
blurry, but it looks like there's too many staves on it for it to be a
solo cello part, though it might be
the right number for it to be a piano score under a cello solo?
Speaking of which, in the eps I've done so far I haven't seen the cello
stored anywhere, you know, obvious. And cellos are kind of big and
obvious and sorry, props department, you can't just take it off the set
when it's not in use, nitpicky fangirls like us notice. (K: He keeps it at Gold's house. Duh.) (A: Dammit,
woman, we're doing that one this weekend. And also phtbbbththth.) Also,
hey, red wine! Which Monroe will apparently break out for a date
(though it looks a bit more like a rose than a truly dark red) but not
for casual drinking. I... guess that makes sense, sexual and/or romantic
urges being presumably linked to hunting urges in Blutbad, as we saw
with Angelina. There's still another clock (that kind of looks like the
tenor cuckoo's baby cousin) in the corner above Monroe's head because
it's not a Monroe-in-his-house scene if he's not surrounded by clocks.
Behind him on the far wall is something that looks maybe like a
painting/print of an angel, hard to say for sure from this distance.
There is, again, a cabinet behind Monroe that in this case looks to hold
wineglasses and possibly some of the china? The candles are burned down
and drippy with enough wax that it seems like at least a first course
has passed if not a second, though we didn't see enough dishes for that
and the way they're approaching the dinner it seems like they've just
got settled, so I'm calling that a minor continuity mistake and moving
along. Some kind of an armchair behind Rosalee, yellowish-gold in color,
and though we don't get a good look at it we can tell that these chairs
are more formal, all wooden and don't appear to be on coasters. Oh,
wait, there. Before the tenor cuckoo blocks it entirely. A smallish
armchair, not overstuffed, and probably at least half in there for lack
of anywhere better to put it. The weird wire thing I noticed back in
Three Bad Wolves turns out to be a nifty lamp! Hah.
Then
we have to wait for Rosalee and Monroe to stop being adorable and
Renard and Mia to stop being dangerous(ly sexy), and when we come back
it's to Monroe in front of his record players (which OF COURSE he has)
in front of what I'm guessing is the low dark bookshelf adjacent to the
green one with the tenor cuckoo which has pride of place. He's still got
a good bit of wine in the glass, so he's either gone through one or
more glasses already or he's nursing this one to keep his head; I'd bet
on the latter. Hey, I was right about where the phonograph was! And now
we're back to the living room and checking on new data. Which, given the
closeups, we're not really getting just yet. I do get a decent look at
the wall behind the couch when Angelina barges in, but unfortunately
aside from a small low table to the right of the big tall shelves, which
balances the one on the side toward the kitchen? I got nothin. Oh wait,
that's a lie! There are some
paperbacks, they're just stored lower. Possibly lower-priority reading,
possibly because Monroe likes to give an impression of culture without
actually hiding his preferences. There's a brown afghan folded over what
was Monroe's side of the couch before he stood up, which I don't think
is the same one that Hap had back in Three Bad Wolves but it's of a kind
despite not being patterned as far as I can see.
On
into the kitchen! Where my, what a lot of big knifes you have, Monroe.
Santoku knife and big and little chef's knives and something the use for
which I'm not sure. Contrasting with that is a glass dish still holding
some kind of salady greens, the bottle of wine, a custard cup, and a
stainless steel mixing bowl. Also a small towel. As the camera pans
around we see that the counter on the other side behind Angelina (the
one we first saw is, at a guess, in the corner between stove and sink)
is also covered with dishes and leftovers from dinner. I see what's
probably a salad bowl peeking out as well as a tray with bread on. THANK
YOU A GOOD SHOT OF THE LIVING ROOM. From an angle we haven't seen
before. Cello still obvious by its absence, the leather chair that seems
to be Monroe's default and Hap sat in during the argument in TBW
appears to be a recliner, there's a random... canvas? chair over by the
fireplace and, as always, clocks clocks and more clocks. After the ad
break we can get, mm. Chopping board, knife, roll of paper towels, yes
that looks like a blender, toaster oven, bottle of wine that Angelina
set down, and something wrapped in plastic I can't readily identify.
But! That said, this tells us among other things that with the exception
of the coffee maker and sausage grinder/maker we see earlier, Monroe
has very few kitchen implements that are not multi-functional. Which is a
fairly pragmatic and straightforward approach to cooking. I approve.
Also the two wall-mounted clocks I'm seeing in here seem to be the kind
of pendulum clock with the counterweights to wind them. Possibly
matching, I am so not going that detailed. TOO MANY CLOCKS. ALL THE
CLOCKS. Angelina moves for morebetter view, so let's see: kitchen scale,
a few bottles of vitamins/herbal supplements, a red something or
another (hot mitt?), another cutting board (not a tray, sorry) with
bread or an onion split open on it? That's quite a few cutting boards
out for someone who shouldn't need to worry about raw meat
contamination. I have no... oh, that's a wine cooler device back there,
the silver-and-black thing, isn't it. So a few one-use
toys, but all for things that Monroe makes extensive use of. Some kind
of container that looks like it ought to hold garlic cloves, it not
being big enough for onions. Or spices of some sort. Around the corner
between the toaster oven and the sink, an airtight container with fuck
knows what in it, it's not flour/sugar/any of the common household
items. (I keep flour, sugar, cornmeal, and rice in mine, and now you
know more about my kitchen than you ever cared to.) That is still a lot of coats in the hallway.
Oh
hey! Little work alcove-y thing with a desk and I bet that thing off to
our left is where Monroe and Nick ate dinner. Unfortunately the giant
fuckoff pillar is in my way, but as we pull out this is not
that alcove. It could be, but the pillar is new and the shelves weren't
that close to Nick and Monroe and seriously, I need a floorplan
approximately yesterday. But the chairs are familiar and this is where
Monroe will have breakfast with Juliette in another six episodes, I do
believe. Which gives us now THREE eating locations, the one from Organ
Grinder, the formal dining room just past, and the breakfast nook.
That's just weird.
Monroe, why are you so weird. I will wait to give you more detail on
this, then, until after I can acquire some better lighting. Though when
we get around to Monroe calling Nick Angelina's standing in front of a
table with some rather familiar looking flowers and yeah, that's the
dining room, so I don't quite know how the layout here works. We don't
get a good look at Monroe's movement here, either. Rarrgh. Once Nick
comes over Monroe moves things into his workroom, which is very telling,
actually. All his serious conversations take place in either the
kitchen or his place of work, and ones where he feels the need to have
the upper hand are almost always in his workroom, I believe. It's a nice
bit of subtle blocking. I'm deeply annoyed by not having enough
knowledge about clockmaking and repair (ditto watches) to know what
everything in here is for, but there are myriad shelves and drawers and
storage things for parts and tools, and I think probably one of those is
a filing cabinet for business-related paperwork. Also there are TWO
entrances to the workroom? The hell, we never got a good sense of that
before this. Excuse me, I'll be over here pounding my face into the desk
until it's smithereens. Or maybe it's double-wide doors? That would
make fractionally more sense, and explain the weirdass angles from
earlier. Though I still wanna know how the stairs to the second floor
abruptly moved from where they were in Three Bad Wolves, since Hap fell
dead at their foot and
we can't see them at all with Nick standing in the doorway to the
living room. That's a pretty substantial redesign, I'm just saying. I
also don't see how both staircase and coats fit into the hallway down to
the right. Assuming they actually do and I'm not totally insane, which
it feels like I'm going because I think Escher designed this place. WTF.
No, I still get two entrances off the workroom. GUYS. I swear to fuck
this wasn't there in season 1. You'll have to excuse me while I get some
booze to cry into. Certainly if it was like this last season Monroe
didn't keep all these doors open when he wasn't working.
Anyway.
I give up on making sense of the layout and we'll move along to La
Llorona, which I'm sure will not be frustrating AT ALL on account of
massive redecoration spree. Ahem. Once I wipe the sarcasm off the
keyboard, we take a good look at Monroe's new! improved! front yard.
Starting with rows of skulls on sticks lining the walk, presumably as
much for the Dia de los Muertos symbolism as because it's Monroe. In
fact, a lot of what's in the front yard ties more to La Llorona and
Latino culture than to US expressions of Halloween. I suspect that as I
dig into Monroe's decorating it will be more Old World in general, as
per usual for Monroe, but let's keep going! Gravestones, check,
half-rotted corpse, check, skeleton popping out of a trash can on its
side that's motion-sensitive, I think those skulls are making a faery
circle and I have to go laugh hysterically now. (I can't decide if Grimm
should do faeries - and I don't just mean the Nuckelavee - or never
touch them with a ten foot pole.) And then a couple skeletons with long
dark hair in long white dresses! JUST IN CASE YOU FORGOT THE EP TITLE.
Or something. Trust us, we didn't. Skeletons and ghosts in all the
gnarly trees. And a piece of scene-setting that mostly involved Monroe
NOT doing something for awhile (though those poor props people) is hey
look, a bunch of unraked dead leaves! Though given the way they're sort
of artistically piled around the trash can and the hands reaching out of
the ground and the faery ring of skulls I'd guess there was maybe some deliberate
work put into that. Also that's a lot of fog machines. And cobwebs in
the trees. Nick is greeted by a zombie dog lunging out of its doghouse.
Monroe, you are a GIANT DORK and I love you. Spooky-colored lights (I
guess? I didn't think purple was all that spooky but in with everything
else it works) and a witch's head on top of the mailbox and he really,
really has to have a freaking storage unit somewhere for all of this. Or
if he has a basement it's nothing but boxes and boxes of decorations.
Spiders great and small... er all over the front porch, plus strings
upon strings of red-and-purple lights, plus some fake lanterns/candles
type things. That's kind of cute, in that Monroe is managing to go all
out for Halloween AND be relatively safe as far as keeping kids from
tripping on his porch. And the piece de resistance that Nick brought the
flail for, the undead knight. Who is probably a Knight Templar. And his
pumpkin.
Once I stop swearing in all my languages and telling Kitty so she can swear in all her languages
(I don't need to explain this, right? We remember the Knights Templar
who were the founders of the various Grimm families?), Monroe finally
fixes the flail in the undead knight's hand and we go inside! The
stained glass, notably, is not covered
by spiders and a giant pumpkin poster thing and so on and so forth all
over his front door. The set of the living room actually does look more
or less the same, just now with INFINITE HALLOWEEN piled over it. The
props department must have had a field day with this. Again, lights and
cobwebs and plastic jack-o-lanterns and skeletons everywhere. Over the
shelves! Hanging from the ceiling! Framing the windows! I thought I'd
have more to say about this, but if I stopped to actually try and count
anything we'd be here all day, so we'll go with "completely covered but
underneath the set is still the same" and move along. Everything else in
this ep takes place outside of Monroe's house, and while that gives us a
good sense of how much he considers this neighborhood his territory it
doesn't do a whole lot in terms of explicating the house to us. I do
see, when he opens the door to hand out candy, that the stairs to second
floor are still directly in line with the front door, so sometime or
another I need a good view of the entryway to figure out where the fuck
the hallway is relative to the workroom and kitchen and so on. We may
not get there in this post. You, like us, may have to wait for March!
Because this thing is already monstrously long, pun intended.
Moving
to the last of the cherry-picked episodes, Season of the Hexenbiest,
then! Because Monroe has made a spare guest room out of his attic and
we'll cover that along with checking on any notable changes to his house
since first season. Our first scene at Monroe's is him and Nick talking
and have I mentioned how glad I am that I watch these on mute for this
series? Because otherwise I would be squirming with embarrassment
squick. Most of this scene is just the boys' faces as they talk and
Monroe drinks beer and is generally filled with confusion and distaste.
Insert standard rant about communication skills and lack thereof. No new
details, and the living room, what we see of it when Nick stands and
walks out, looks to be back to normal after the kids smashed his window
in La Llorona. No visible changes from season 1. A good look at the
painting over the mantel which is, yes, of forest and hills/fields
beyond the trees with no large wildlife depicted. I think this is one of
the rare scenes where we spend so long focused on increasingly close
shots of Monroe's face that we can't see any clocks around him until he
stands, and it's a good way of visually establishing that while he may
be at home he's out of his element right now.
Our
next couple scenes are with Juliette coming over to fall apart on him.
Oh honey. He's more in his element here, giving comfort to a friend when
he has a clue what's wrong and isn't being asked to deal with awkward
romantic entanglements. I was holding out hope that I could see what's
with the stairway/hallway/workroom area this first bit, but alas, it's
not to be. Instead we get a decent shot the next morning of that
breakfast nook! Which really, at this point I have to assume that really
is where Nick and Monroe ate dinner because I can't figure out where
else it could possible be, the chairs match, the cupboards behind
Monroe's chair match. Or what was Monroe's chair when it was him and
Nick, but Juliette's currently curled up there. I think we must have had
a very, very bizarre camera angle on this alcove to fuck with my depth
perception on it that badly. Or they changed it between seasons, because
there's a LOT more stuff on the shelves that we really should have seen
glimpses of during Organ Grinder. If the two places are intended to be
congruent, anyway. Couple clocks, a ficusy type plant that seems to be
the Hollywood default for "we need a plant on set that looks good and
won't look fake if it's fake or die easily if it's real." A metal
rooster. Some hardcover books, a hand that looks somewhere between a
Hand of Glory and a one of those jewelry holder things in terms of
style, no idea what that's about. A wood box to the left of the plant.
Hey, those mugs are familiar! I want Monroe's everyday dishes, you guys.
I'll pass on the teapot, but it's a cute little thing. Drawers and
cupboards behind Juliette for holding, one assumes, assorted dishes and
china. We can just barely sort of make out a desk behind Monroe that I
assume is for working on finances, be they business, personal, or both.
Maybe for correspondence. There's a lamp on it that's on, and again we
see how awkward Monroe is when he's not framed by his clocks. Juliette
is more in his element than he is, I guess you could say, trying to seek
out the answers (and running out of time, perhaps) and getting no help
from anyone she could reasonably expect it from. Not much else out of
this scene, I can't quite tell
where the hell this nook is relative to anything other than the
kitchen. I think it's sort of toward the back of the house? Also Monroe
totally DOES have a bathrobe thick enough to look like a dressing gown,
and I will be over here cracking up despite all the awkward now.
Our very last scene is also the very last scene of Grimm so far. Tragically, we still don't
get a good enough look at the entryway to understand its layout. Nor do
we get more than a glimpse of a closed door at the top of said stairs
to know much about the second floor. But the attic! Which looks to be
about half-finished, at a rough guess, and presumably that door to the
right at the top of the stairs leads to a closet with a crawlspace. Just
at a guess. No I did not grow up with an attic like that why are you
giving me that look. There's a painting that looks like it's related to
the Dutch masters in style though I can't identify which or what the
painting is off the top of my head. This also appears to be one of the
places Monroe keeps pictures of his ancestors, since there's a number of
photos here and at least one is a black and white. Several clocks, as
usual, which I assume means he comes up here with a certain degree of
frequency in order to ensure they're running properly and/or to wind
them. Rafters angled so that we know this is the attic, complete with
slightly smaller windows. This actually, all of this furniture? Looks
kind of like it used to be in a kid's room. Monroe, is this your
childhood furniture? Because if so AWWWW. All the aww. The dresser's not
too small for an adult to use, but I wouldn't want it to be a long-term
stay, I think. The nightstand looks smallish. I think the bed is a
double rather than a queen, a more traditional child or adolescent-sized
bed. Excuse me. I have to go run the squee off.
There's
an end table-sized thing right at the bottom of our screen, with a lamp
and probably that's a clock and a couple other doo-dads on it that look
to be carved wood. A big old trunk at the foot of the bed with a
blanket thrown over top, a set of bookshelves that look close but not
identical to the dark brown one in Monroe's living room - for one thing I
think these
have glass fronted doors, but since they're in the far corner it's hard
to tell. More shelves on the adjacent wall although one of those things
might be a desk. If it is, it's definitely
child-sized. Apart from that, the lighting's too dim to get a great
deal of detail out of it. The overwhelming impression is one of handmade
things and especially wood: hand carved clocks, probably some of the
furniture is handmade, probably at least that blanket Nick's sitting on
is handmade if not the one on the bed. Dark and muted colors
predominate, appropriate for the mood but also for Monroe's shrine to
his childhood/ancestors, assuming that's what this room is. And then
they go downstairs for the Big Reveal and HEY LOOK I think that's
finally enough data for a shot at the layout of the front of the house.
Front door opens, you've got the stairs up and to the right is the
workroom. In between the two is, in fact, the hallway with the coat
hooks and so on leading straight back to the kitchen, and probably the
breakfast nook and study area tuck back on the right side of the house
since I don't think the
workroom goes all the way back. On the left we've got the living and
dining room, each with their own entrances to the kitchen, and if the
set designer could have made the kitchen more central to Monroe's living
space I do not know HOW. Ahem. And then I stare at the living room for a
bit and okay, no, nothing new appears to have been added or moved. Even
since season 1! Monroe: a creature of habit. At least they're not
telling us anything we didn't already know, in that.
I'd attribute any puzzling shifts of walls or doorways to the fact that set walls have to be easily movable to make room for the camera rig, boom op etc. See also, why we don't often see ceilings or overhead light fixtures unless it's a location set.
ReplyDeleteSee, I know this and you know this and clearly the set designers did not count on this kind of obsession. And it is DEEPLY aggravating while trying to write this series. At least there's just the one more. *wry grin*
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